Underwater Dragon
The final assignment for the CGMA course 'Sculpting Anatomy: From Animal to Creature' with Gael Kerchenbaum.
https://www.artstation.com/gaelkerchenbaum
The assignment was to design a dragon starting from the skeleton, adding muscles, then skin and scales, and render it finally.
This course helped me create this dragon with more realistic and believable details.
Great thanks to my mentor Jason Brown for his great reviews that have helped my workflow improve and boost my portfolio. 😄
Sculpted and poly painted in ZBrush, rendered in Blender.